
The Tele2 Speedtest Service helps you test your Internet connection speed through various methods and is available not only to customers of Tele2 but anyone with an Internet connection. Test your connection using speedtest.net's tool, downloading a file via your web browser (HTTP) or downloading and uploading via FTP.
Speedtest is run on a number of fast servers in locations throughout Europe connected to Tele2's international IP core network with 10GE. The address http://speedtest.tele2.net is anycasted, meaning that you should automatically be served by the server closest (network wise) to your location. Read more about the technical details of this service.
You are currently being served by xxx-SPEEDTEST-1 located in City, Country.
We provide a variety of testfiles with different sizes, for your convenience.
1MB
10MB
100MB
1GB
10GB
50GB
100GB
1000GB
md5sum
sha1sum
These are sparsefiles and so although they appear to be on disk, they are not limited by disk speed but rather by CPU. The Speedtest servers are able to sustain close to 10 Gbps (~1GByte/s) of throughput. See the technical details to learn more about sparse files and the setup of the Tele2 Speedtest service.
To download on a Unix like system, try wget -O /dev/null http://speedtest.tele2.net/10GB.zip
After some requests we have also added the possibility to upload data using HTTP:
$ curl -T 20MB.zip http://speedtest.tele2.net/upload.php -O /dev/null
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
100 20.0M 0 192 100 20.0M 3941 410M --:--:-- --:--:-- --:--:-- 416M
In addition to the files offered here via HTTP, there is also an FTP server setup to serve files, you'll reach it at ftp://speedtest.tele2.net. You can upload files to /upload. Uploaded files will be automatically removed as soon as the upload is complete.
speedtest.net is an easy to use web-based (Flash) test to test both upload and download speeds as well as latency to any of a long list of servers around the world. Tele2 Speedtest servers runs a speedtest.net server. Go to speedtest.net to test your connection. This server (xxx-SPEEDTEST-1) will automatically be picked for you. After the test you can choose a another server and location to perform further testing.
The Tele2 Speedtest service is distributed over multiple machines spread across locations in Europe. By going to http://speedtest.tele2.net you will always end up on the closest location (network-wise) to you. You can specifically select another test node from the below list if you want to perform tests towards a particular location.
Resource scarcity has been dialed to the extreme in this build. In earlier versions, finding a reliable source of clean water was a mid-game goal; in v1.11, it is a desperate, daily struggle. The "Poison" subtitle isn't just flavor text—it applies to the entire loot table. Many scavenged food items now have a high "Rancid" probability, requiring players to utilize the new Chemical Lab workstation to purify their intake. This adds a layer of logistical complexity that transforms the game from an action-oriented survival experience into a meticulous management simulator.
The core of the -Poison- update revolves around the "Toxin Meter," a persistent UI element that tracks the player’s internal contamination levels. Unlike previous versions where damage was often immediate and avoidable, v1.11 introduces passive environmental poisoning. Walking through marshlands, consuming unfiltered water, or even lingering near certain flora slowly fills this meter. Once the threshold is crossed, the effects are debilitating. Players report a tiered system of debuffs ranging from blurred vision and reduced stamina regeneration to the dreaded "Necrosis" phase, which permanently reduces maximum health until a rare antitoxin is crafted. Chris Survival -v1.11- -Poison-
Survival gaming communities are often defined by the "impossible" challenges players set for themselves, and the release of Chris Survival -v1.11- -Poison- marks a significant milestone in that tradition. This specific iteration of the popular survival framework has gained notoriety for its brutal difficulty spikes and its overhaul of environmental hazards. By shifting the focus from simple resource management to a constant battle against biological degradation, version 1.11 forces even veteran survivalists to rethink their fundamental strategies. Resource scarcity has been dialed to the extreme
Strategically, the meta has shifted toward "Mobile Alchemy." Players no longer build massive, static bases but instead opt for small, hidden outposts equipped with filtration systems. Since the poison spreads more aggressively in low-lying areas, the high-altitude regions of the map have become the most contested real estate. Mastering the crafting recipes for the "Snakebite Serum" and the "Leaden Mask" is no longer optional; it is the only way to survive past the first ten days of the simulation. Many scavenged food items now have a high
The community reaction to Chris Survival -v1.11- -Poison- has been polarized yet passionate. On one hand, casual players find the barrier to entry nearly insurmountable, citing the aggressive ticking of the poison meter as "suffocating." On the other hand, the hardcore "permadeath" community has embraced the update as the definitive way to play. The necessity of planning every expedition based on the availability of charcoal filters and herbal compresses has turned mundane travel into a high-stakes tactical exercise.
Ultimately, Chris Survival -v1.11- -Poison- serves as a reminder of what makes the survival genre so compelling: the triumph over overwhelming odds. It is a punishing, often unfair experience that demands perfection from its players. Whether you view the new toxin mechanics as a brilliant evolution of the genre or a step too far into frustration, there is no denying that v1.11 has successfully injected new, lethal life into the Chris Survival ecosystem. For those brave enough to dive in, the message is clear: watch your meter, boil your water, and never trust the air you breathe.
If you are interested in performing more in-depth studies and high-performance measurements, please contact mnss.ems@tele2.com directly.